Listed below are Titles of Books & Edited Volumes:
Subrahmanyam, K. (In Press). Technology and learning – Issues: Technology and physical and social health. International Encyclopedia of Education
Subrahmanyam, K. (2009). Computers as learning tools. In Richards A. Shweder, Thomas R. Bidell, Anne C. Dailey, Suzanne D. Dixon, Peggy J. Miller, and John Modell, (Eds.) The child: An Encyclopedic companion, p. 189-190. Chicago: University of Chicago Press.
Subrahmanyam, K. (2009). Computers games. In Richard A. Shweder, Thomas R. Bidell, Anne C. Dailey, Suzanne D. Dixon, Peggy J. Miller, and John Modell, (Eds.). The child: An encyclopedic companion, p. 190-191. Chicago: University of Chicago Press.
Subrahmanyam, K. & Smahel, D. Virtual Youth: Connecting Developmental Tasks to Online Behavior. Book under contract with Springer Publishing.
Subrahmanyam, K. Greenfield, P. M. (Eds.) (2008). Social networking on the Internet: Developmental implications. Special issue of Journal of Applied Developmental Psychology, 29.
Subrahmanyam, K. & Greenfield, P. (2008). Guest Editors. Special Issue on Social Networking Sites. Journal of Applied Developmental Psychology, 29.
Subrahmanyam, K. & Smahel, D. Virtual Youth: Connecting Developmental Tasks to Online Behavior. Book under contract with Springer Publishing.
Subrahmanyam, K. (2007). How children respond to the screen. Invited book review for British Journal of Developmental Psychology.
Subrahmanyam, K. (2006). Multitasking. Encyclopedia of Children, Adolescents, & the Media. Los Angeles: Sage.
Subrahmanyam, K. & Greenfield, P. (2006). Peer-to-peer file sharing. Encyclopedia of children, adolescents, & the media. Los Angeles: Sage.
Subrahmanyam, K. & Greenfield, P. (2006). Language, Internet impact. Encyclopedia of children, adolescents, & the media. Los Angeles: Sage.
Subrahmanyam, K. & Greenfield, P. (2006). Computer use, cognitive skills. Encyclopedia of children, adolescents, & the media. Los Angeles: Sage.
Greenfield, P. M., Gross, E. F., Subrahmanyam, K., Suzuki, L., & Tynes, B. (2006). Teens on the Internet: Interpersonal connection, identity and information. In R. Kraut, M, Brynin, & S. Kiesler (Eds.), Computers, phones, and the Internet: Domesticating information technology (pp. 185-200). Oxford University Press. (All authors contributed equally and names are arranged in alphabetical order).
Yan, Z. & Greenfield, P. M. (Eds.) (2006), Children, adolescents, and the Internet: A new field of inquiry in developmental psychology. Special section of developmental Psychology, 42.
Maynard, A. E., Subrahmanyam, K., Greenfield, P. M. (2005). Technology and the Development of intelligence: From the loom to the computer. In R. J. Sternberg and D. Preiss (Eds.), Intelligence and Technology: The impact of tools on the nature and development of human abilities (pp.29-53). Mahwah, NJ: Lawrence Erlbaum Associates.
Greenfield, P. M. & Calvert, S. L. (Eds.) (2004). Electronic technology and human development: A tribute to Rodney R. Cocking. Journal of Applied Developmental Psychology, 25.
Subrahmanyam, K., Gelman, R. & Lafosse, A. (2003). Animates and other separably moveable objects. In E. M. Forde & G. W. Humphreys (Eds.), Category-specificity in brain and mind (pp. 341-371). Hove, East Sussex: Psychology Press.
Subrahmanyam, K., Kraut, R. E., Greenfield, P. & Gross, E. (2001). New Forms of Electronic Media: The impact of interactive games and the Internet on cognition, socialization, and behavior. In D. Singer & J. Singer (Eds.) Handbook of children and the media, pp. 73-99. Los Angeles, CA: Sage.
Subrahmanyam, K., & Greenfield, P.M. (1998). Computer games for girls: What makes them play? In H. Jenkins & J. Cassell (Eds.). From Barbie to Mortal Kombat: Gender computer games (pp. 46-71). Cambridge, MA: MIT press.
Interacting with video. Ed., Patricia M. Greenfield & Rodney R. Cocking. Norwood, N.J.: Ablex Pub. Corp., 1996
Greenfield, P. M. & Cocking, R. R. (Eds.) (1994). Effects of interactive entertainment technologies on development. Special issue of Journal of Applied Developmental Psychology, 15.
Mind and Media: The effects of television, video games, and computers by Patricia M. Greenfield. Cambridge, Mass.: Harvard University Press, 1984.
- Spanish translation: El nino y los medios de comunicacion. Madria: Ediciones Morata, 1985.
- Italian translation: Mente y media: Gli effeti della televisione dei computer e dei video-giochi sui bambini. Rome: Armando Editore, 1985.
- Japanese translation: Mind and Media: The effects of television, computers and video games. Tokyo: Saiensu-sha, 1986
- Dutch translation: Beeldbuis kinderen: Over de effecten van televisie, computers en computerspellen. Nijkerk: Uitgeverij Into, 1986.
- German translation: Kinder und neue medien: Die wirkungen van fernsehen, videospielen und computern. Munchen: Psychologie Verlags Union, 1987.
- Chinese translation: Mind and media. Taipei: Hsin Yi Foundation, 1990.
- Portugese translation: Summus Editorial, Ltde., 1988.
- Greek translation published by Koutsoumos publishers.
- French translation published by Presse Universitaire, Fribourg, Switzerland.
Learning to love video games. Adaptation of Chapter 7 published in Parents, February, 1984, 72-77.
Using television to overcome educational disadvantage: Chapter 5. Reprinted in J. P. Murray and G. Salomon (Eds.), The future of children’s television. Boys Town, NE: Boys Town, 1984.